Gangs, Followers, Vehicles, and Starships

Gangs
If you have a move that gives you a gang (either “Command” or “King Rat”), use the following rules to create it.

By default, you have about a dozen competent dudes under your command (2-harm gang small 1-armor), then choose 2:
 You have about two dozen competent dudes under your command. Medium instead of Small.
 Your gang is well-armed, with kick-ass weapons and action missiles. +1-harm.
 Your gang is equipped with top-shelf combat armor. +1-armor.
 Your gang has access to personal shields. +4-shields.
 Your gang is self-sufficient. +rich.
And choose 1:
 Your gang is poorly equipped. -1-harm or -1-armor.
 Your gang is a pack of fucking space chimps. +savage.
 Your gang is loose-knit, with members coming and going as they choose. +desertion.
 Your gang owes a significant debt to someone powerful. +obligation.
 Your gang is lax about security and likes to drink and brag. +reprisals.
For advancement, you may cross off any unused advance to instead make a new choice or remove an existing choice.

Gangs, Followers, Vehicles, and Starships

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